![]() ![]() Since Vengeful Guardian Moonrider is inspired by the 16-bit era, its graphics and art style is very much something you would find on the SNES system. Other than that, though, just some slowdown here and there, but honestly, that all felt like some nostalgia. For example, I experienced a few separate instances where my energy was used up for a powerup but the powerup was not used, basically wasting my energy in the midst of a boss fight or other tense moments. There are some strange errors here and there, and it is difficult for me to tell if they are “features” to make it feel more like a natural 16-bit title or if they are legit bugs. After a couple rounds, rhythms become apparent, and if you happen to figure out the best powerup to fight a boss, things will go quite smoothly for you. ![]() They are all designed wonderfully and provide some sick challenge, especially the first time you encounter them. The areas are super-cool, albeit challenging in their own ways, but the bosses are the highlight. This is a lot of fun for those looking for that extra challenge, but unfortunately there are no online leaderboards.Įach stage and boss, again like Mega Man, is themed a certain way, like water-based, in the sky, abandoned ruins, and so on. Speaking of which, there is a fun and challenging grading system that shows you how well or poorly you did on a stage. After your first game over, you also receive a module that lessens the damage received, but it also limits your highest grade on the level. Stages and bosses are quite tough, but thankfully there are modules that you can find within stages that help make things a bit easier. Acquired powerups also tend to do more damage to certain bosses, so yes, a “best order” is part of the equation, too. And also similar to Mega Man are the powerups that are acquired after defeating bosses, which is a nice homage to an old generation. That’s not necessarily a bad thing, but for those looking for a casual experience, you may want to stay clear of this one.Īfter clearing the first level, Vengeful Guardian Moonrider opens up in a Mega Man-like way, where the next six stages open up and can be tackled in any order you wish. Since there is no difficulty setting or accessibility settings, you will be dying a lot in Vengeful Guardian Moonrider. Movement is a bit stiff, controls are relatively simple, and the action is tough as nails. The gameplay in Vengeful Guardian Moonrider is very similar to action games back on the SNES. I only wish there was a bit more depth to the story, but honestly, I enjoyed this one thoroughly. It is wonderful to experience a story that breaks from the traditional mold and does something a little different. Moonrider is an awesome protagonist, and despite being a robot, the intentions are pure and the goal is just. ![]() This is almost like a reverse Terminator storyline, and I am all for it. Conceived as a tool to preserve the totalitarian state, the Moonrider instead rejects its intended purpose and wages a relentless battle for vengeance against its creators and fellow super soldiers. After building an army of super soldiers as weapons of war, the authoritarians unwittingly seal their own fates by bringing online the ninja warrior known as Moonrider. ![]() Vengeful Guardian Moonrider takes place on a desolate world, and yet humanity finds an unlikely hero. ![]()
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